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The Inverted Tower/Draft 1

Character Creation

Attributes

Attribute Description
STR How strong your character is
DEX How dexterous your character is
INT How intelligent your character is

Start with 1 point in one of the attributes

Initial Stats

Initial Equipment

Rolls

These are all the rolls you going to use to play The Dungeon

Name Description
Dice Roll Roll a dice and compare result with table
Dice Check Roll a dice. Check passes if die is 5 or 6
Inverted Dice Check Roll a dice. Check passes if die is 1 to 4

Turn Structure

Tables

Room size

Roll Size
1 or 2 2
3 or 4 4
5 or 6 6

Doors

Roll Doors
1 Dead-end (no new doors)
2 to 4 1 new door
5 or 6 2 new doors

Events

Roll Name Mechanic
1 to 3 Trap Must handle trap
4 Merchant Sell items from
5 Bonfire Heals to Max HP
6 Stairs Takes to the next floor

Traps

Roll Trap Kind
1 or 2 STR
3 or 4 DEX
5 or 6 INT

Number of Monsters

Roll Trap Kind
1 or 2 STR
3 or 4 DEX
5 or 6 INT

Treasure

Roll Treasure
1-4 1 gp
5 Dagger
6 Potion

Items

Each item costs 5gp and are sold by the Merchant in the Event Room

Item Effect
Potion Heals to max HP
Dagger Add +1 to roll

Leveling up

Every 10 XP — levelup: max HP + 1, 1 point to add to any attribute

Combat

Dice Check with the following multipliers:

If passes

if fails

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